Sweet Nitro: Cross-platform games
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Ideas
Wind Factor
Wind Factor
1 / 1
05/01/16 12:51
Exibir
Esconder
David Steele
Membro
Introduce a wind factor and have a direction turnaround at half time.
Allows for more interesting in game strategy decisions
05/01/16 15:22
Exibir
Esconder
Francis Collins
Membro
I think it's a bit too complexe for the moment. The priority should be sorting out the basics like kicking and what happens after the 80 minute mark.
1 / 1
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Wind Factor
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