As usual , there is again another topic filled with huge hopes, gl guys...
Official Game improvement thread
16/09/17 22:27
17/09/17 14:07
Pro Try :
As usual , there is again another topic filled with huge hopes, gl guys...
As usual , there is again another topic filled with huge hopes, gl guys...
It's just some ideas being thrown around bud, the last time we did this there were a few of them that got implemented, we know most of them won't get implemented anytime soon but we can keep trying
17/09/17 14:11
Here's some ideas posted by Sukitansee on another thread that sounds interesting:
"Long time since anything new was introduced to bring the game closer to reality and, whilst "lifers" like BM will plough on, you can see middling grade players/teams losing interest and drifting. Time for an upgrade. Thoughts:
1 Too many kicks go out on the full. Despite dropping the setting to almost zero it still happens. Change the kick setting to a distance measure to help control it and avoid that looping pattern of scrums. Defences can play out from deep .... if they can get the ball!
2 Too many penalties and conversions are successful when the ball is clearly on the outside of a post. Tighten the margins.
3 Introduce a long lineout throw to be caught by an advancing 10 or 12?
4 Tap and go penalty option?
A couple of these are fuelled by me also playing Touchdown Manager. In that game the player has an option to select a play when they are the team in possession. A few seconds are allowed before a default option kicks in. It could be a useful inclusion in RM.
Just thought fodder."
"Long time since anything new was introduced to bring the game closer to reality and, whilst "lifers" like BM will plough on, you can see middling grade players/teams losing interest and drifting. Time for an upgrade. Thoughts:
1 Too many kicks go out on the full. Despite dropping the setting to almost zero it still happens. Change the kick setting to a distance measure to help control it and avoid that looping pattern of scrums. Defences can play out from deep .... if they can get the ball!
2 Too many penalties and conversions are successful when the ball is clearly on the outside of a post. Tighten the margins.
3 Introduce a long lineout throw to be caught by an advancing 10 or 12?
4 Tap and go penalty option?
A couple of these are fuelled by me also playing Touchdown Manager. In that game the player has an option to select a play when they are the team in possession. A few seconds are allowed before a default option kicks in. It could be a useful inclusion in RM.
Just thought fodder."
17/09/17 14:13
I have to admit the kicking out on the full has started to be a thorn in my side. I'm opposed to any in game changes beyond subs. It gives those of us in the Americas a bigger enough disadvantage already, I don't want it to grow bigger.
18/09/17 00:56
Black Monks :
I have to admit the kicking out on the full has started to be a thorn in my side. I'm opposed to any in game changes beyond subs. It gives those of us in the Americas a bigger enough disadvantage already, I don't want it to grow bigger.
I have to admit the kicking out on the full has started to be a thorn in my side. I'm opposed to any in game changes beyond subs. It gives those of us in the Americas a bigger enough disadvantage already, I don't want it to grow bigger.
I have the same problem in reverse playing Touchdown BM. Touché lol.
22/09/17 12:25
Another suggestion for improvement. Fix the offside rule when the ball is kicked.
On a few occasions now, one of my players has pinned the opposition deep in their 22m, and the retreating fullback hammers the ball down the field, only to be caught by a slowly retreating forward to then proceeds to kick it further into my half.
So instead of a penalty to my team on the opposition 10m line, I am pinned back in my own 22m!
On a few occasions now, one of my players has pinned the opposition deep in their 22m, and the retreating fullback hammers the ball down the field, only to be caught by a slowly retreating forward to then proceeds to kick it further into my half.
So instead of a penalty to my team on the opposition 10m line, I am pinned back in my own 22m!