OK, so patches 7.12 and 7.13 were clandestine corrections to the cock ups in 7.11 is my guess. They just didn't want to let us know they were sorting their crap out. Jeez, why not tell us guys and get the kudos for coming clean?
I now have a little difficulty with the patch notes , which I sense have lost a little in the translation. Intensity, hmmm. They are neither giving us control over it, nor exposing its mechanics, so I guess we have to "suck it and see" through process of elimination … again! But what is the difference between intensity and rhythm in the game anyway?
And as for the shop/auction. This is going to be fun, not. The auction allowed the Visa boys to fight it out for highest bidder wins. Now they can buy at a fixed price, no doubt set to fill the SN coffers, which will price the non-flexers out of contention.
These things are sheer desperation by the devs. Just fix the known shortcomings and polish the game.
I now have a little difficulty with the patch notes , which I sense have lost a little in the translation. Intensity, hmmm. They are neither giving us control over it, nor exposing its mechanics, so I guess we have to "suck it and see" through process of elimination … again! But what is the difference between intensity and rhythm in the game anyway?
And as for the shop/auction. This is going to be fun, not. The auction allowed the Visa boys to fight it out for highest bidder wins. Now they can buy at a fixed price, no doubt set to fill the SN coffers, which will price the non-flexers out of contention.
These things are sheer desperation by the devs. Just fix the known shortcomings and polish the game.