Win a game, get 200 popularity points....

Has anyone noticed if you win a game, one only scores 200 in attendance figures, but if one were to lose a game, one stands to lose 1000 attendees?
No!


Seriously though, there have been tens of threads about it. Keep your stadium level 20 if you do not wish to 'suffer'
I still fail to see how it is suffering. This only kicks in at 142k fans and goes back to 1000 a win under that.
Well I'm sitting at about 146k fans. Surely one wouldn't suffer such big fan losses even if one were to lose one game out of every five?
Scan down the threads Alistair and all will be revealed but in summary it's to make retaining supporters harder at the top end so as to enable a top 100 player ranking
Whatever User Name I Try It Already Exists :

Scan down the threads Alistair and all will be revealed but in summary it's to make retaining supporters harder at the top end so as to enable a top 100 player ranking


What crap!!!! That would true if at least the top 100 didn't all have 154,350 fans! The ranking is utterly pointless.
Simon_Stevens :

Whatever User Name I Try It Already Exists :

Scan down the threads Alistair and all will be revealed but in summary it's to make retaining supporters harder at the top end so as to enable a top 100 player ranking


What crap!!!! That would true if at least the top 100 didn't all have 154,350 fans! The ranking is utterly pointless.


Hear hear ......
Number of fans is meaningless. So, therefore, is the player and guild rankings. You should aim to win games, not fans. You'd be better off leaving your stadium at lvl 20. You get easier opponents in training and guild matches. So you get more money and RPs for winning. You can then spend that on players, buildings and MB to win leagues and tournaments.
Yes, I agree with all this and I couldn't care less about the top 100 player ranking myself but nonetheless this is precisely why the tilted supporter system was introduced. So my attempt to explain this didn't require your insult Simon.